· RPG · 3 min read
Scout Adventure RPG - Adventure Collection
A collection of three ready-to-play adventures designed for the Scout Adventure d10 RPG. Each adventure is self-contained and can be completed in one session.

Adventure Collection Overview
This collection contains three complete, ready-to-run adventures for the Scout Adventure RPG system. Each adventure is designed to be completed in a single session (45-60 minutes) and requires minimal preparation from the Guide.
Download All Adventures
Download the Complete Adventures PDF - Print-ready version with all three adventures and handouts.
The Adventures
Adventure 1: The Lost Trail
Theme: Hiking, Navigation, Outdoor Skills Duration: 45-60 minutes Best For: Beginner players, all ages
A group of younger scouts has gone missing on the East Trail. Your team must follow clues, navigate obstacles, and find them before sunset. This adventure emphasizes Smart checks and outdoor skills.
Adventure 2: The Community Kitchen
Theme: Service, Teamwork, Problem-Solving Duration: 45-60 minutes Best For: All experience levels, emphasizes Kind attribute
The Community Kitchen is preparing for their biggest meal of the year, but everything is going wrong! Help organize volunteers, solve unexpected problems, and ensure 200 families get their dinner. This adventure emphasizes Kind checks and service.
Adventure 3: The Cardboard Regatta
Theme: Engineering, Design, Friendly Competition Duration: 45-60 minutes Best For: Intermediate players, STEM-focused groups
It’s time for the annual Cardboard Regatta! Design, build, and race a boat made entirely of cardboard and tape. Can your team create something that floats—and maybe even wins? This adventure emphasizes both Strong and Smart checks.
Running These Adventures
Preparation Checklist
- Read through the adventure once
- Review the Game Mechanics
- Gather d10 dice (or use a dice app)
- Print character sheets if desired
- Prepare any props or visual aids
- Set up the play space
During Play
- Use boxed text as starting points, not scripts
- Adjust difficulty based on player success
- Encourage creative solutions
- Keep sessions to 45-60 minutes (shorter for young players)
After the Adventure
- Discuss favorite moments
- Connect to real-world skills
- Note any achievement tie-ins
- Preview the next adventure!
Adventure Difficulty Comparison
| Adventure | Smart Focus | Strong Focus | Kind Focus | Overall |
|---|---|---|---|---|
| The Lost Trail | High | Medium | Low | Beginner |
| The Community Kitchen | Medium | Low | High | Beginner |
| The Cardboard Regatta | High | High | Medium | Intermediate |
Creating Your Own Adventures
After running these three adventures, you’ll have a solid feel for the system! Here are tips for creating your own:
Good Adventure Sources
- Real upcoming events (campouts, service projects)
- Local places and landmarks
- Scout rank requirements and activities
- Books, movies, or games the kids enjoy
- Historical events or famous explorers
Structure Template
- The Hook: Why are the scouts involved?
- Challenge 1: Something to discover or overcome
- Challenge 2: A different type of obstacle
- Challenge 3: The climax
- Resolution: Celebrate success!
Balancing Tips
- Include challenges for all three attributes
- Give every player a chance to shine
- Make failure interesting, not punishing
- Keep real stakes low but story stakes high
Companion Resources
Required: Scout Adventure RPG - Game Mechanics
The mechanics document contains all the rules you need to run these adventures, including:
- The three attributes (Strong, Smart, Kind)
- Rolling dice and success thresholds
- Teamwork mechanics
- Guide tips and quick reference
Created by Kreators Guild for BSA Cub Scouts. Adaptable for any youth group, classroom, or family game night. Feel free to modify these adventures for your needs!



